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I got excited about no more CA's sequel, but clicked on the link and found out you were talking about a game.
Posts: 180 | Registered: Jul 2003
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Eeek! What happened? I don't care about it not coming out for the XBox -- because consoles suck -- but this could have been a great PC title. *grumble* Reminds me of the way Blizzard nuked a perfectly good Warcraft adventure game....
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Yes, if it had been salvageble (think Starcraft back to the drawing board), I think they would've done it.
Posts: 5422 | Registered: Dec 2001
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I can't tolerate side-scrolling anymore. Besides, what made MP was the atmosphere, something that simply can't be replicated in 2D, let alone on a GBA.
Consoles and computers are for very, very different kinds of gaming. I don't understand why people persist in comparing them and saying "X sucks!"
Posts: 10886 | Registered: Feb 2000
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I would never say a console sucks...the problem is they've tried to make them too PC like of late. That causes comparisons to become much more common.
Posts: 5422 | Registered: Dec 2001
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That's only true of the Xbox, though, if you think about it. The Xbox has more PC ports than any other console. Actually, it probably has more than the other two put together, and that's saying something given the size of the PS2's game library.
When I'm playing computer games I'll be playing an RTS or TBS title, a computer RPG by BioWare, a deathmatch shooter like Q3A, or something zany like Escape Velocity.
When I'm playing console games I'll be playing mostly adventure games (which includes survival horror) and fighting games. Also sometimes sports games and the occasional console RPG.
Very different animals.
Posts: 10886 | Registered: Feb 2000
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The lines are definitely more blurred now than ever, though. More and more games are being ported, and the typical genres that you used to only play on one (like the bioware type RPG's) are crossing over. It used to be console games ported to PC were laughable. Now, they are often better then the original version (especially in the graphics department).
Posts: 5422 | Registered: Dec 2001
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But the only major evidence of the phenomenon is the Xbox, which is in many respects basically a sripped-down PC. So that's hardly surprisng. The other two consoles aren't seeing very many PC ports (to them or from them) at all.
Yes, more console games are being ported to PC, and yes, the PC is capable of delivering better graphics – after all, it isn't confined to television resolutions – but a PC game like Neverwinter Nights or Planescape: Torment would be utterly unplayable on console. Knights of the Old Republic is BioWare's first effort at adapting their computer RPG system to consoles. And even then it's only on the Xbox. Halo has been out for two years on the Xbox and still hasn't made it to the PC. When it comes, it will be without the game's biggest selling point (co-op play). Half Life 2 and Doom 3, and maybe even Deus Ex 2, will be out before it. There's Grand Theft Auto 3, which is a pretty blatant money grab since by all accounts the PC version is pretty buggy. StarCraft: Ghost will come out for everything, and I'm sure Worms 3D will too, but by and large games that cross the PC-console boundary are Xbox games.
Look at the big name PS2 titles – Final Fantasy X, Gran Turismo 3, Madden NFL, Tekken 4, for instance. All of them are not only not on the PC, they're also PS2 exclusives. And all of them but GT3 wouldn't really work on the PC. The key difference – and this is not changing – between PCs and consoles is that part of what sells a console is the exclusive titles.
Besides which, over the last couple of years PC game sales have declined while console game sales have exploded. The console market is bigger and easier to develop for since there's no variability.
Posts: 10886 | Registered: Feb 2000
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No no no, don't jump on me, the game rocks, I'm stuck and that sucks, but what sucks even more is that my little brother LOST it, and then walked around the house despondently mumbling "Metroid Fuuuuusion...." for DAYS!!!
I only just got rid of him, to be confronted with it again.
You HAD to do that to me, didn't you...
Posts: 4816 | Registered: Apr 2003
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I play Warcraft III in bed now, although it's hard to grab groups of troops with the touchpad on my notebook. Morrowind, Jedi Knight II, UT2k3, Diablo II and Need for Speed: Porsche Unleashed are all playable in bed, much to my wife's chagrin. I bet we'll see exclusivity drop some once the next generation consoles come out. Right now, the PS2 just can't handle some of the newer stuff that well, and nobody wants to make grown up games for the Gamecube, despite Nintendo trying to broaden it's image. That's seen in many of the crossover games, like Tony Hawk.
If you can't tell, I looooove talking about games. I'm probably not going to get a current console, though, mostly because of the exclusivity thing. I'd hate it if I bought an Xbox for KOTOR or Morrowind, but the next big game only came out on Gamecube or PS2. At least with a PC, if it's coming out for PC, I can play it pretty much guaranteed (at least if I upgrade my system!).
Posts: 5422 | Registered: Dec 2001
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I like console exclusivity because it's the means I use to differentiate them. Nintendo's first and second-party exclusives will never, ever see the light of day on any other platform. And rightly so, I think, because none of them would work without the GameCube-style controller. Keyboard and mouse in Metroid Prime would be blasphemous. I kid you not.
The console whose exclusives I liked the most -- the GC -- was the one I bought. I dunno that I'll ever buy another console, but I like this one.
I couldn't tolerate playing War3 in bed, even with a laptop. It'd totally put me off my game and slow me down... I'd lose even more than I do already
Posts: 10886 | Registered: Feb 2000
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Personally I can't stand trying to play FPS games on a console. It's so freakin' hard to aim accurately! I rented Medal of Honor a month or so ago and I kept dying because the bad guys would each shoot me at least twice while I was trying to get my crosshairs lined up. It was very frustrating.
However, consoles are much better, in my opinion, for racing and fighting games, and I really enjoy adventure/RPG games like the Final Fantasy series (although I like the NES/SNES episodes better) and Kingdom Hearts. Consoles are also much better for when you have company over.
Posts: 4534 | Registered: Jan 2003
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I like FPS games that are designed for console, like GoldenEye and TimeSplitters 2. But I don't like console ports of PC FPS games.
Posts: 10886 | Registered: Feb 2000
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Goldeneye was great, it's the only N64 game I still play. You are right on the console FPS ports, they really belong on PC's. No mod support, no skins, nothing that would make a good FPS great. Morrowind, too, is a great example of a game made superior by add-ons (official and otherwise). So much so that they are releasing a modded up version for Xbox. But they still have to go back to the previous save if you get stuck.
Posts: 5422 | Registered: Dec 2001
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