posted
Just bought Civ 4 yesterday, and finished my first game today (I spent way to long on it today).
I couldn't quite get the diplomatic victory...I was the head of the UN, and the leader in votes, but it wasn't quite enough with time running down so I went ahead and launched my space ship and got the space victory instead.
One thing that bothers me is that cities don't seem to revolt and join my side like they did in Civ 3. In civ 3, my main way of taking cities was to build my culture to the point that other civs cities revolted and came over to me. That didn't happen in this game, even though I had a very high culture. I was able to steal some resorces by having my boundries expand to cover them, but that is all.
Not a big deal, but since in the past culture war was my main way of taking people out, it did bother me. Though, now you can use religion to help you out with money. I founded 4 of the religions, so I got quite a bit of money coming into my shrines. Though, I think I pissed off the Muslim leader by having my missionaries spread other religions to his civ. After I turned Baghdad into a Jewish city he changed over to Theocracy so I couldn't spread non state religions.
Posts: 1901 | Registered: May 2004
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Blayne Bradley
unregistered
posted
A) Play on normal not super easy
B) stop cheating
C) Civ4 discourages military/expansion victory by its newfangled inflation system etc which is interesting.
D) We have to play sometime
E) Culture flipping is thankfully redone so that you cant lose fring cities like no tomorrow and if you have enough troops stationed etc lots of new factors. One shoudlbt depend soly on a single strategy try to have some wars here and there to weed out the weak.
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posted
I'm sorry Blayne, but what gives you the right to automaticily accuse him of cheating or playing super easy? Nothing. You don't have the right.
I don't cheat, and cities revolt to me, just because I expand my culture. I focus all in the beginning on economy. Nothing but economy and expansion. Absolutely nothing. Later, when I have built everything, and my economy is larger enough, I focus on everything military. My military grows as a side effect of expansion and economy. Cities revolt all of the time.
Blayne, I do not see how military/expansion is discouraged. I try it all of the time and it works. Expansion works great all of the time, and military is just fine.
I never ever lose cities. I did once, but then I released an unlrelenting wave of fury, capturing half of their civilization. They gave up, and panned over 2 more cities, just to end the war.
Posts: 2121 | Registered: Oct 2005
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posted
I'm right with you on the "used-to-have-huge-culture" thing, Lupus. This time around... doesn't work so well.
It's still a fantastic game, and I actually like it quite a bit more than I do Civ 3 (though the latter will always hold a special place in my heart).
Posts: 3932 | Registered: Sep 1999
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posted
I find winning militarily the easiest. You just have to boom your economy.
I usually start by eating my neighbor. After all, my cities continue to grow while making troops, unlike while making settlers.
On line I notice a tendancy not to guard one's capital early. *hannibal lector lip licking noises*
If you want to aculturate cities, use Great Artists. Build a city kinda close to the city you want to take and set off your "Culture Bomb". Adding 5k or so to a city will make it's borders swell, often times surrounding nearby cities. They don't always flip. Especially if they're older, more established cities. But that's your best shot. I can usually get a city or two per game.
posted
Blayne: Just because some of us love our Civ doesn't mean that we are good at it.
Cultural victories are fun, but, to me, less exciting. Building a bunch of wonders in one city or a lot of temples isn't very stimulating; I usually do it when I'm trying out a new Civilization.
Finally, Lupus you are making me green with envy! Civ for Macs doesn't come out until June...
Posts: 484 | Registered: Feb 2006
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Blayne Bradley
unregistered
posted
I was joking about the cheating part, I can't get 4 religions, I'm lucky to get Confuciasism, my friend however has managed to get 3.
The thing about expansian is that if you expand too fast it cripples your economy.
However if you get about 1/3 of the map in theory by the time you catch up your a mammoth.
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posted
At the medium-high difficulty levels (which is where I play now), I've been rather dismayed to discover that there only appears to be one viable strategy for long-term victory: swallow one of your neighbors almost immediately, consolidate, and then begin steady cultural expansion. You want to do everything in your power to avoid mid-game wars, as city defense is now so incredibly easy (and artillery is so rare) in the mid-game that sieges can take nearly a thousand years. In other words, take your first enemy before your enemies have archers; try to avoid fighting with your second until you have knights.
When upgrading catapults, upgrade their ability to withdraw FIRST, and then up their collateral damage. If you're using them correctly, you're going to risk losing a LOT of them against superior foes, so the ability to pull back is very important.
Posts: 37449 | Registered: May 1999
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posted
I didn't cheat, and I played on normal speed.
I was able to get that many religions because, that was my focus. I had a middle of the road military size (though I had the most advanced units) because I don't rely on military might.
Once I had a broadcast tower, hollywood, and a theater, no one would attack me anyway since they would loose access to my music, movies, and plays. The fact that I was also allied with the second most powerful player in the game helped as well.
Posts: 1901 | Registered: May 2004
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posted
A broadcast tower, hollywood, and theatres are a lot? Well then, My cities are more advanced then any. Each generally has all of those, factories, barracks, docks, dozens of units, grains, wall, temples(etc.) and a plural of other things. I thought that was common. Or maybe I just read it wrong.
Posts: 2121 | Registered: Oct 2005
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