I've been working on a fantasy book about elemental magic users for a good long while now, probably running on four years, but in its third revision, I can't shake the feeling that my main character's motivation seems weak or unrealistic. The book starts with him and his brother battling in an effort to save the town, which ultimately boils down to his brother sacrificing his life. My main character, age 10, blames himself for his brother's death and the deaths of the other people who died because he feels he wasn't strong enough to protect them. Plus, he is now alone in the world as his parents are both gone and has no more siblings. So, this motivates him to never let another person die on his account again by training to become a great swordsman. Revenge really doesn't play a role until later when the attackers return because he does blame himself and not them, and I really felt that the Avenging-My-(insert relative) plot was a little played out. His story spans about six years from 10 until 16.
I guess my questions are these: Is his current motivation strong enough to keep him, a 10-year-old, going for six years (three of which pass in a few sentences)? Is it unrealistic for an individual to not seek revenge in this context? Does his motivation in of itself seem weak or misguided? Do I need to provide a little more plot information?
Thanks for any help I can get with this very troublesome problem.
[This message has been edited by Mystic (edited October 05, 2006).]
We may need more of an idea of what transpires to make a call like the one you're asking for here.
In my humble opinion I think a ten-year-old would be unlikely to act/feel this way UNLESS someone said it to him that made him see it that way.
ie He's crying over his dead family and someone says 'You know, they only found where you guys were hiding 'cos they heard you blubbering.'
or
'You know your family couldn't flee because YOU were too small and too sick...' or something like that.
[This message has been edited by hoptoad (edited October 05, 2006).]
quote:
blames himself ... because he feels he wasn't strong enough to protect them
The believability of his motivation will also depend on his natural personality and how he was before this happened. His place in the pecking order. His relationship with his family and the town. Etc. If he was a shy kid with low self-esteem, then it would be easy for someone to make him feel guilty. If he was arrogant and thought he was invincible, it would be a kick in the ego to find out that no, he really can't save everybody. Those are just examples - you see how his character will affect his motivation.
[This message has been edited by sojoyful (edited October 05, 2006).]
Be sure to check out the following link on the forum.
http://www.hatrack.com/forums/writers/forum/Forum5/HTML/000012.html
[This message has been edited by LaceWing (edited October 05, 2006).]
shame that he couldn't do anything
fear that someone might come and do something similar again
anger which makes him want to take violent action in response
guilt because he should have already been a swordsman (yeah, at the age of 10, but children do feel guilty this way); survivor guilt
sadness, for obvious reasons
a feeling of power because now he can kick butt
a little dark joy -- maybe he's ready to kick butt to feel even more powerful
a lack of joy because he has to be controlled and wary
a grudge against not just the bad guys but the universe that let it happen, and the people whose parents *didn't* get killed
Childhood vows are a powerful thing. Landmark Forum (I don't recommend it, but I do quote it) says, many of us are living out such vows -- but does it really make sense to organize your life around the decision of an upset 6-year-old?
If you want to make it plausible that he didn't seek vengeance at 10, just have a surviving adult stop him -- or better yet, let him be bitterly ashamed that he stopped himself knowing full well that if he'd tried, he'd be dead now.
It also struck me that if Avenging My Family is dull, we can have MC be passionately dedicated to NOT seeking revenge (because dear old Dad or somebody was such a man of peace), and when the bad guys return and he fights them he feels like he's betraying Dad's principles.
If you need to keep the MC that young you may want to focus on his survivor guilt. People who survive tragic accidents generally feel guilty because they survived and their freinds, parents, siblings, whoever, didn't. In this case Jake can also be wrestling with his brother's sacrifice. Why did he have to do that? It should have been me. He's the one they all look up to. The fact that his mother died sacrificing herself for him is only going to add to the guilt.
This might work if you show us how arrogant/proficient he is before the attack. Maybe Jake is working to beat his brother's record at being the youngest admitted and has a good chance of doing it. Jake certainly needs to believe there was a reasonable chance that he could defeat the Hunter. So when Jake is defeated and his brother makes the ultimate sacrifice, there is some basis behind what Jake feels (I let everyone down). Maybe he feels like the village is shunning him (for lettting them down and letting his brother die) when they are just trying to give him time to grieve.
That guilt could make him press himself further than reasonable, take crazy risks to "redeem" himself in his own eyes.
I'd suggest doing some research on survivor guilt. It might help clarify his motives.
Hope it helps.
Thinking about it now, it makes sense. The age of reason, of grasping cause-and-effect, coincides with the understanding, with or without reflection, that we make a difference in the lives of those around us.
There's always Piaget as a beginning point for basic research into child development, or the kid down the street.