So what makes fantasy fantasy to you?
(I typed random nonsense the first time
[This message has been edited by Reziac (edited February 20, 2011).]
Sounds like fantasy to me. Fantasy isn't as little a box people think it is. Perhaps it's magical realism?
I know that not all types have magic or elves(singing or not) etc..
I tried to come up with an example but can't think of any right now but I know there are many. But as one person said there can be a fine line with some stories.
In fact there are a couple I have seen listed that I have no idea what it is. One spelled something along the lines as fabulist.
For me (not anything other than my subjective mindset), it is:
-a story that takes place in medieval times that is not historic OR
-a story from any time period that contains speculative elements that cannot be explained with science or are used to create a horrific antagonist (horror genre)
Nothing official, but my initial thoughts. I don't believe, for instance, Arthurian legends require Merlin's magic to be classified as fantasy.
I'd agree that generally, being "set in an imaginary land" is sufficient to make something fantasy, tho then there's that habit of a couple centuries ago of making up small countries to set perfectly mundane adventures in... so now what? Are those fantasy or adventure?
Fantasy vs SF vs mundane fiction is a lot like porn vs erotica. Sometimes you can't quite describe why, but you know what it is when you see it. I've read paranormals and UFs that have loads of fantasy trappings but are as much mundane fiction as they can get; I've read historicals that border on fantasy (Cadfael leaps to mind; despite being very historical, it's almost like its own world), and then there's stuff like Gormenghast, where nothing fantastical happens, but the entire setting IS fantastical, despite being merely ... exaggerated mundanity. As Wikipedia says,
http://en.wikipedia.org/wiki/Gormenghast_(series)
quote:
The series is usually described as a fantasy work. However, the books have no magic and no intelligent races other than humans, which is unusual in high fantasy such as The Lord of the Rings. Another valid classification would be to place Gormenghast in the genre of the fantastic, with marked gothic and surrealist influences. It may also be considered a fantasy of manners.
The marketing dept. is going to do whatever they want regardless, but when in doubt, methinks you have a better chance of being seen on the SF/F shelf, either end, than in the mundane section. (Where I never look, unless I'm trawling for a fresh Craig Thomas.)
[This message has been edited by Reziac (edited February 21, 2011).]
One key factor to look at is science versus magic. Science plays a much larger part in scifi because it needs a solid realistic basis. Magic is almost exclusively seen in fantasy because the author can really do what ever he/she wants.
If you were to give some aspects to your story I'm sure the community would be glad to help you (:
In fantasy, spirtual or magical powers or strong character traits are used to solve the central conflict.
In science fiction, it's more likely to be technology or science.
Now, she's a YA fantasy author and I think her bias is showing just a bit, there. I can think of sf where strong character traits are key. Still, I thought I throw it out there.
Strongly recommend you check this book out. Mr. Card spends a great deal of effort helping the reader understand the difference as it is 'out there' in the real world of publishing.
[This message has been edited by Kathleen Dalton Woodbury (edited February 22, 2011).]
quote:
"A rustic setting always suggests fantasy; to suggest science fiction, you need sheet metal and plastic. You need rivets."
A lot of Clifford D. Simak's works take place in what could be described as "rustic settings," yet they're SF...
quote:
If you were to give some aspects to your story I'm sure the community would be glad to help you (:
Well it's set in the slightly near future, 2014. And all of the characters had regular jobs. One day trees start attacking infrastructure. The result is devastating (find a power line that couldn't be compromised if a tree could move or throw things). Of course, people at first don't know what's going on (who is going to suspect trees?). The problem becomes worse as people are basically being 'herded' into cities where of course resources are limited.
Into this setting our characters emerge who have unique powers that they didn't ask for. Kind of like heros but all abilities based on exaggerated already human capabilities (one character for example, finds she just doesn't get tired).
The characters must rally some people and travel to a real place, where an unreal (and impossible) location has been compromised. It's basically one of Earth's "utility rooms." The trees are not working by themselves they are controlled by people who have accessed the "program" under which natural life runs.
I guess the more I think about it, it really sounds like fantasy to me. This has been a fruitful exercise.
[This message has been edited by Grayson Morris (edited February 22, 2011).]
The "control room" and "program" make me think more sci-fi, like the earth is a computer. Also the "powers" seem to be derived from evolution not magic, which also seems more sci-fi. But at the end of the day it's just a sign in a bookstore, I don't know one person who would get angry is the end of a novel marked fantasy turned out to be sci-fi.
An alterative is that partical physics experiments create a hole to outside the fabric of the universe. The nature of the fabric of the universe is that any changes to the nature of the fabric, changes the rules of the universe, either locally or "globally" In this case, the change effects only the planet. One then explains how the error changes the physics, likely adjusting the nature of plant fibers.
The real difference is how it is explained. If it just happens and no one can explain it, it is fantasy. If they can explain the changes, it is science fiction.
The reason it's science fiction instead of fantasy? Mainly no magic and their connection with societies much higher tech than their own.
Adventures in a world not our own, that contain either lands that do not exist in our reality or peoples and creatures, or natural or supernatural laws that are inconsistent with our reality, or even events that are inconsitent with known history.
This is fairly broad as genres go, and over the 20th century Hugo Gernsback first separated stories derived from or concerning scientific potentialities and called them "science fiction", and later there were additional subgenres named: epic fantasy, sword and sorcery, etc. and further and further divisions to the present day (dark fantasy, urban fantasy, paranormal fiction, etc).
I find they all, however, have the same central component: an acknowledged separation from what is known reality and natural law and, despite all other potential goals desired by the author(s), crafted for entertainment.
Respectfully,
Dr. Bob
quote:
I don't know one person who would get angry is the end of a novel marked fantasy turned out to be sci-fi.
Considering raising my hand, at least in the case of one book series.
****** SPOILER ALERT ********
Depending on whether you consider UFO stories to be science fiction or fantasy, I found the ending of Tanith Lee's BIRTHGRAVE series/trilogy a little disappointing partly because it turned from something that had been "fantasy" all along to something more like science fiction, and not very good science fiction (IMHO) at that.
Me? I try to get things right, but, essentially, I make it up as I go along and do not generally reserch or calculate things out...
Beyond that, fantasy is whatever the marketplace defines it as. Which is why reading as many of the magazines you're interested in selling to helps you send to the most promising potential markets for your story and saves editors a lot of time by not having their slushpiles clogged with stuff they just aren't interested in.
Here are a couple of links to some lists of fantasy sub-genres, if that helps.
http://www.cuebon.com/ewriters/Fsubgenres.html
http://www.sfwriterstoolkit.com/fantasy-sub-genres/
But my question is, why would you need to classify it to a potential market? If it's a fantasy market they'll know where to classify it--if, indeed, they need to. If they're a general fiction market it's probably enough to classify it as fantasy.
A general fiction market, IMO, will buy a well-written story, no matter what the genre. I would think that the only reason they would need a classification is to send it to the right slush editor. You don't want your high fantasy story going to a literary fiction editor, for example. And it's doubtful they'd have separate editors for each sub-classification of fantasy.
The reason one classifies for a potential market is to know what market one is aiming for. Publishers, short and novel, aim to certain markets. You must aim for the publisher.
WE are told to read a lot of books if we want to write. There are two reasons for this.
One, so you know what is out there and what you would like to write,
Two, To know what is published so you can aim your writing for a specific publisher.
And I had forgotten this but I was reminded the other night that Realm of Fantasy has this " and the ever-popular Òunclassifiable.Ó "
Pretty much says it all I think.
It was from the preface to my copy of the Mabinogion. I know it's around here somewhere, but I haven't seen it in a while.
Basically, it said that the main conflict revolved around the use, disuse, misuse, abuse (I think there were a few more verbs ending in -use, but you get the idea) of some form of magic.
I don't see classifying TO a market as necessary, unless the market specifically asks for it. Some markets have different readers for sci-fi and fantasy, for example. Otherwise, if you're sending fantasy to a fantasy magazine I don't see that it's necessary or useful to write a query that says, "Dear Editor, I respectfully submit my urban fantasy story..."
Knowing your genre is, of course, valuable to know what markets to send to, but I don't know that one needs to split hairs for specificity. If you know your markets you should know who to send to. If you do your homework--including perusing market websites, Ralan's reports, actually reading an issue once in awhile--you'll do fine.