I'm creating a scenario for a short story I'm working on; it is as follows:
There is a habitable planet that is in orbit around twin stars. The twins rotate parallel to each other.
In an adjoining solar system, the sun goes nova and begins to collapse, eventually forming a neutron star.
The nova and eventual increase in gravity draw the twin system into rotation around the neutron star.
So as it lies when my story begins, the habitable planet is suspended between the gravity of the neutron star and the twins. The twins continue to rotate around each other presenting a path between them every few weeks (or something). The planet continues to rotate, but the increase in temperature from the neutron star is causing a planet-wide drought.
i.e.
ns-----hp-----(ts)(ts)
Orbit is around the neutron star.
I know this is Spec Fic, but is this scenario the least bit plausible?
[This message has been edited by Robyn_Hood (edited August 06, 2004).]
But then, most people do. So I say, use your senerio. Few people will know if it is accurate or not.
But what I'd do first is to go to your local collage and ask the physics department.
One problem is that the formation of a neutron star does not create gravity from nowhere. The neutron star is made out of the same stuff as the former star, minus anything thrown off, so it won't suddenly start attracting a neighbor that it didn't previously attract.
You might create a habitable planet trapped in the Lagrange points between a normal star and a neutron star, but if you make the star binary then the Lagrange points are unstable and the planet is in peril.
The alternative is to have a binary star system in which one of the stars is a neutron, and place your habitable planet in a distanct orbit around the neutron star. Unfortunately this would give you some really crazy climate (and perhaps radiation) problems to solve.
Is your goal to have a planet near a neutron star? Or a binary star? Or what?
Why don't you tell us what you absolutely need for the story to work (i.e., It must be a binary star system because the plot hinges on something happening at second sunrise), and then we'll try to come up with possible astronomical arrangements.
1 - Inhabitted planet that somehow becomes inhabitable through a loss of resources (i.e. new global drought) causing the inhabitants to have to leave.
2 - There is only one way out of their system and that is by following the "sweet-spot" between two gravity entities (i.e. my idea for the twin stars).
My original idea was to have the nova result in a black hole but when I checked into things I thought a neutron star or pulsar might be better. If I went with the black hole, that would be reason enough to leave the planet and a drought would be unnecessary. Who wants to go down a black hole anyways ?
[This message has been edited by Robyn_Hood (edited August 06, 2004).]
[This message has been edited by Robyn_Hood (edited August 06, 2004).]
Lots of things could make a planet untenable. But I think that you're correct to assume that it would have to be a stellar event if simply leaving the system would be easier than fixing the problem. As to what that event should be, there are plenty of candidates.
But the second point...I don't get it. This business of there being only one way out of the system...is that really an essential part of your plot?
While there would be a region between the two stars where their gravitational pulls balanced each other (the "sweet spot" you mentioned), I can't see any real-physics way that this would be an advantage.
So, if traveling between the two suns to escape is essential to your story, you may want to make up some sort of hyperspace jump point theory (i.e., the gravitational stresses in that sweet spot will allow FTL travel to another system.) Not the hardest of science, of course, but it fits well enough within the accepted conventions of science fiction.
Not that many readers will care. The fans who like Star Wars stories will have no trouble believing your Tatooine-like binary star. They would probably buy your gravity-making neutron star, too.
It is a lot harder to get away with it in writing. Trust that you readers are going to be quite intelligent and science-savvy. Stick to as much good science as you can muster in the long run. It'll make the science fans come back. And those who don't know much in science? They won't be turned off by good science. Win-win situation IMHO.
That aside: the problem with catastrophic scenarios (scenari for you latinophiles) on a stellar magnitude is that something big enough to kill a star or throw a planet off-course is likely powerful enough to wipe puny, fragile life right along with it. A star system doesn't outlive its primary, and neither do the neighbors.
But don't let facts get in the way of a good story
I was inspired by something from the first or second season of Andromeda. Becca is doing multiple slip-streams to get to this one point (can't remember the objective). Anyhow at one point they only have one slip-stream point that they can go through in order to continue in the direction they want. Only thing, it's on the other side of two stars or something. In order to get to it, they have to travel through the sweet-spot to avoid being pulled into either one.
My story needs to involve people who are forced to travel to get to a new home in order to survive. They need to be forced through one small point in order to get where they are going.
I can't explain much more than that.
I'll probably just write the story and figure something out as I go along. Physics has never been a strength for me (that's why I dropped it in high school).
Thanks for the help, I'll do some more research and see where it goes.
Some binary stars are so close they are almost touching. Here's an article about a binary system where the two stars are about 80,000 km apart -- much closer than the Earth and moon are to each other. The stars orbit their common center of gravity once every five minutes.
http://physicsweb.org/article/news/6/3/16/1
So you can realistically have two stars in a binary system that aren't as close as that.
Having the star wear out is simple, all G-type stars eventually wear out and start to turn into red giants (our own will do so in a few billion years).
Flying a spaceship between those points would be challenging, but not as challenging as flying an Apollo capsule back to Earth from the moon and hitting the atmosphere just right. It both cases the positions of the gravitating bodies are predictable, so the trajectory is predictable and a computer can calculate the thrust vectors.
It's not really plausible to create a seat-of-the-pants navigation challenge using bodies in Newtonian freefall because their motion is easilly predictable using a computer. Instead, I suggest you give your characters something unpredictable, like a living enemy. If some person or thing is shooting at them, pursuing them, intercepting them, heading them off at the pass, or whatever, then your characters will need to react and maneuver on the spot.
I've decided to get rid of the "planet in peril" and just have these people on a journey to a new planet. They get to a point in their journey where they encounter a binary system. If they go around they will run out of fuel and/or food before getting to their destination. This is what forces them to choose the "bottleneck".
I have the rest of the story mapped out but needed a plausible motivation to begin the story.
Thanks again.
T.
http://chandra.harvard.edu/field_guide.html
I actually started out with the star map:
http://chandra.harvard.edu/photo/map/
which is what led me to some interesting articles - I printed several of the field guides.
Anyway, thought if you didn't know about it, you might find it helpful. I didn't realize the similarities between black holes and neutron stars, and this site has given me some options I hadn't thought of, and some info that is really helping me out!
Lee
In short, I don't see how you can possibly make this work for your purposes. If you manage it, you have my sincerest admiration.
So, you have two choices:
1. Switch to an unconventional physics model. There's a hyperspace jump point (or whatever you want to call it) between the two stars.
2. Change the mission. The reason they have to go between the two stars is because there's a damaged ship or scientific research station there, or there's an alien plasma-based lifeform there, etc.
The problem of radiation can be dealt with easily enough just by claiming you have adequate shielding. (Of course, it adds to the risk if the shielding is only barely adequate, and won't be enough for prolongued exposure.)
quote:They wouldn't. Generally, if you go by a massive object, you speed up as you approach and slow down as you go past. The effects cancel out (except that you'll change direction). (Going between a pair of stars might allow you to speed up and then slow down without changing direction.) If the massive object is moving (with a component of its velocity perpendicular to your direction of motion), it is possible to transfer some of its motion to you by way of gravitational fields, which is how we got some of our space probes to the outer solar system and beyond. On the other hand, if it's the wrong kind of motion, you can transfer some of your velocity to it. Going between the stars would mean that the perpendicular component of the gravitational attraction would be reduced, so that the gravitational assist would be less than going around the system. (My daughter corrected my physics errors in this post.)
I suspect that routes between the stars would give you a larger gravity-assist acceleration than equivalent routes around them....
[This message has been edited by rickfisher (edited August 11, 2004).]
So if you take a tight hyperbolic of a massive gravity well, fuel used to accellerate/decelerate when you are very close to the planet will have a substantially greater effect on your total energy.
I wasn't aware that we have deployed any spacecraft physically large enough to collect the rotational energy of any of our planets from their gravitational fields.
In any case, this would be an argument against using the route between the stars, because the gravity well will be very shallow at that point, besides which you could only get a good boost in the plane between the stars rather than being able to apply a thrust advantage in whatever direction you wanted.
I have a few different space crafts that need to take this route, each one is slightly different in size.
Theoretically, would a larger ship travel the gravity bridge faster than a smaller ship? I know this is space, but because we're dealing with gravity, are aerodynamics an issue?
My gut reaction says, "yes", but as I've stated before, my physics skills are minimal.
quote:I didn't say rotational energy, I said motion. I meant orbital motion. Sorry if that wasn't clear.
I wasn't aware that we have deployed any spacecraft physically large enough to collect the rotational energy of any of our planets from their gravitational fields.
quote:Whereas, I said "by way of" their gravitational fields. In other words, the gravitational fields were the means of transmission, not the source of energy. If that isn't what confused you, you'll have to be more specific.
to collect the rotational energy . . . from their gravitational fields. [emphasis added]
Sorry, I got stuck in a false dilemma there because of the use of the term "moving".
What I'd like to know is how you expose all of those details through your narrator to your audience.
Meanwhile your story gets longer, and longer, but you are devoted to the thought of not going on and on with exposition because you are not supposed to and will bore anyone who is not just looking at the science - you are trying to write a story about people who just happen to be in this interesting situation... only they CAN'T be for whatever reasons...
Actually, the best thing you could end up with is all these really smart people figuring out the issues for you, so you end up with some plausible science at the end of the day!
My stories start simple, and wind up complex... that is how many really great stories get written though, so I'm getting over it. I've been trying to keep my stories under 7,500 words based on mag requirements and what they will take from newbies. My current story is failing - already past 9k, with more to go.
I might have something to e-mail that will help - if I find it I will send it.
Check out the first 13 under the First Ever Hatrack Re-Write Challenge.
Let me know and I'll send a copy your way
p.s. Thanks for all the help.