In my log-style story, I kept wondering why people loved it so much as I didn't consider it a real story. Someone pointed out to me it was my characterizations which made the story so interesting, even though there were really only two characters, and one of those was a secondary character.
Jasor grew, however. He became more tolerant. He overcame the ghosts of his past. And became hopefully a better person. I think that is the reason why the Fleet Intelligence Logs were so popular on the web.
Of course, some stories don't really work well with people growing. Dadaism for instance is too nihilistic to allow for character growth - it's sort of at loggerheads in my opinion. And in a Nature vs. Man style story, when the "hero" ends up dying in the cold uncaring wilderness... what growth do we really see?
But most people don't write in those styles these days. And hey, I figure it's a good point to mention, sometimes little things like this are forgotten consciously. (It's just when we forget subconsciously as well that it becomes a real problem.)
Rob