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Posted by Trent Destian (Member # 11653) on :
 
Has anyone here ever had to go through Agile / Scrum training for Software Development?

Basically it's a process of development that calls for small, efficient, and well trained teams to take on bits of a whole project and complete them in small iterative pieces. The process allows for greater flexibility and creativity and relies on well trained leads of these small teams to do what they think is best as long as it's working towards the common goal.

And the whole while all I could think of was Ender in the Battle Room. How he made sure to develop and grow the leads of his platoons so they could work independently with very little micromanaging. This of course allowed them to be more flexible and react to change better than the other armies that took longer to realize and execute new strategies based off of environment changes.

So, interesting day in training. This was the only place that I could think of to see if someone else had come to the realization that Ender Wiggin was Agile certified.

http://www.softwareplanner.com/Newsletters/newsletter_2008_02_SP.htm
 
Posted by TomDavidson (Member # 124) on :
 
I've gone through Agile training. It was actually sort of amusing, since at the time I was the only programmer on staff, in addition to being the only DBA and one of two web designers. [Smile]
 
Posted by Samprimary (Member # 8561) on :
 
Scrum is interesting in that its terrible if it is instituted by poor management in the hopes of being a 'silver bullet' that solves development crisis they are in due to the poor management to begin with. It does not compensate for dysfunction on the upper end. But, on the whole, it's massively effective when effective managers implement it to prevent them from having productivity get derailed when they have to apply their focus to a massive project and keep a gaggle of programmers working semi-autonomously towards an operable end product.

Things are running very smoothly here on account of SCRUM and I think it was fairly necessary for tackling huge projects like an MMO.
 


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