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Posted by urbanX (Member # 1450) on :
 
My favorite board game is risk. When I think of risk I can't help but to smile. I'm instantly transported back to childhood. Lazy sunday afternoons pierced with yells of joy and the agonies of defeat. In all my years of playing my uncle I only won once but those were the days.I never believed in luck until risk, and my uncle had it in abundance. He would turn a mistake into a brillant military maneuver. I miss those days. When I joined the Air Force years later I had the fortune of having a group of friends that loved risk. We would meet on sunday nights, and we'd play while watching X-Files (back when X-Files was actually good.) I still remember my best campaigns. The time I conquerd Africa and S. America in three turns. Shermans March to the Sea. The Slip and Slid maneuver. Operation Zero Tolerance. These games were epic struggles. I miss them. My friends are scattered all over the world now, but we will always have sunday night, X-Files, and risk.

So what's your favorite game?
 
Posted by Lyrhawn (Member # 7039) on :
 
Also Risk.

But specificallly Lord of the Rings Risk. I remain undefeated after dozens of games =)

Second to that is Axis and Allies, also fun, but takes forever to set up.
 
Posted by Megan (Member # 5290) on :
 
Scrabble! [Big Grin]
 
Posted by HesterGray (Member # 7384) on :
 
I've been wanting to learn Risk for a few years, but haven't had the chance yet. I do love my Lord of the Rings Monopoly. [Smile]
 
Posted by Narnia (Member # 1071) on :
 
I love Boggle.

And I reign supreme at Nertz. No one can beat me. In fact, I'm so good, that the competition is usually for second place. [Big Grin]

I also love Apples to Apples.
 
Posted by definitelynotvichysoisse (Member # 7559) on :
 
My favourite game is Settler's of Catan. I also enjoy Eurorails.
 
Posted by urbanX (Member # 1450) on :
 
Monopoly is my second favorite game. There's nothing like crushing your Pastor and taking all of his money.
 
Posted by Amanecer (Member # 4068) on :
 
Risk 2210

After you have played this game, regular risk is nothing.
 
Posted by mimsies (Member # 7418) on :
 
Scrabble, especially cooperative Scrabble.
 
Posted by Rico (Member # 7533) on :
 
I agree, Risk 2210 is amazing.

Any game where you can nuke the moon deserves some praise.
 
Posted by AntiCool (Member # 7386) on :
 
Settlers of Katan as well.
 
Posted by peterh (Member # 5208) on :
 
Begging the question.

Oh wait. You meant with real people, not message board games.

Trivial Pursuit and Rummikub
 
Posted by ketchupqueen (Member # 6877) on :
 
I hate Risk.

To answer the question, Scrabble. Followed closely by Cathedral.

[ April 02, 2005, 01:54 AM: Message edited by: ketchupqueen ]
 
Posted by King of Men (Member # 6684) on :
 
Junta! "Comrades! It is a bad year for the Republic. The banana harvest has failed. The cocaine harvest has failed. And, thanks to the ill-considered coup attempt of the former Minister of Internal Security (demotes Minister to Admiral) the tourist harvest has also failed. Therefore, I am unable to grant more than three million pesos to the new Minister of Internal Security. (Promotes former Admiral.) The loyal General of the First Brigade shall of course have his reward of no less than two million pesos. (Hands out total of eight million pesos in budget. Puts twelve million in own pocket.)"
 
Posted by Orson Scott Card (Member # 209) on :
 
You can't play Risk by the actual RULES. Of course you hate it. It's all about dice and cards that way. Duh.

Ditto with Scrabble. Dull dull dull. It's a game only for people who memorized the dictionary.

CHANGE THE RULES till the GAME IS FUN!

For instance, with Scrabble, play with an open dictionary. Or five dictionaries. Everybody has access. No challenges allowed. Just a time limit.

Then play with a wraparound board. You can make a word that goes off the bottom of the board and continues from the top down, in the same column; or goes off the right side of the board and continues on the left.

This is so cool because it allows you to get double triple word scores all the time. You multiply by three and then by three again, and so you win! Seven-letter words are passe when you can get double-triples. Points out the wazoo!

As for Risk, the best rule change is: You can leave countries empty. So nobody can just attack your guys and keep rolling the dice till they wipe you out. They can only move in using their move at the end of the turn. Then YOU can attack THEM. Which is way more like the real world.

You collect for a continent as long as you're the only person with any armies on the whole continent. Somebody invades by just moving in, and you can't collect for the continent next time.

And NO CARDS. Cards are for wimps. Cards are all about chance.

If I could find a way to eliminate the dice I would. It should be more like when you're playing war as a kid. You just aim your finger at the other guy and say "Ka-pow! You're dead" and if you said it first or loudest or you're bigger, then he has to be dead and you won the battle.

Or maybe not.
 
Posted by rav (Member # 7595) on :
 
Changing the rules to have more fun, lessening the challenge in the end lowers the possible fun for me.

Sometimes after experiencing the learning curve of a particular game, I can't enjoy the game as much as I had before I learned how the game worked.

I still enjoy Risk. Even with the standard rules.
 
Posted by Raia (Member # 4700) on :
 
*takes notes*

Actually, I love Risk the way it is. AND scrabble. But those changes would be worth looking into when I have nothing better to do. [Wink]
 
Posted by Elizabeth (Member # 5218) on :
 
Sorry.
It's been my favorite game for over thirty years, and I will kick any of your bee-hinds.
 
Posted by Megan (Member # 5290) on :
 
I might actually try Risk with rules changed like that. I played once, and HATED it.
 
Posted by Elizabeth (Member # 5218) on :
 
I have always wanted to play Risk. I hear that it brngs out thehidden evil in people, though.
 
Posted by Megan (Member # 5290) on :
 
That might have been what I hated about it, actually...I played with Jim, and both of us are super-competitive, and I had never played before, so of course he was kicking my butt (rather ruthlessly). And I found myself just wanting to strangle him.
 
Posted by Elizabeth (Member # 5218) on :
 
A friend of mine was banned permanently from playing it by her family members.
 
Posted by Megan (Member # 5290) on :
 
Yeah, we actually haven't opened the risk box since. [Wink]
 
Posted by MEC (Member # 2968) on :
 
quote:
As for Risk, the best rule change is: You can leave countries empty. So nobody can just attack your guys and keep rolling the dice till they wipe you out. They can only move in using their move at the end of the turn. Then YOU can attack THEM. Which is way more like the real world.

Are you sure, because I highly doubt any general would allow an enemy to occupy an entire country just to gain a tactile advantage. Maybe in a skirmish he would draw them in to a trap, but to leave all the people in the country without any protection and allowing the enemy in just sounds pretty stupid to me.

quote:
And NO CARDS. Cards are for wimps. Cards are all about chance.

If I could find a way to eliminate the dice I would. It should be more like when you're playing war as a kid. You just aim your finger at the other guy and say "Ka-pow! You're dead" and if you said it first or loudest or you're bigger, then he has to be dead and you won the battle.

I think some sort of random is needed in most games, whenever I play games with my friends/family I usually kick their butts, so usually the only thing they can really rely on for beating me is the random factor, or handicaps. Also the random factor is more realistic, there are always random things that can effect you in a war.

[ April 02, 2005, 11:23 AM: Message edited by: MEC ]
 
Posted by plaid (Member # 2393) on :
 
Scrabble and Super Scrabble (modified rules = no challenges; dictionaries OK; if you have 3 letters the same, you can trade in one of the letters for free; if you have 7 vowels, you can turn in 2 vowels for free; if you have 6 vowels, you can trade in one vowel for free).

Other current faves = Settlers, Carcasonne, Pictionary
 
Posted by Dagonee (Member # 5818) on :
 
Survive!
 
Posted by Ophelia (Member # 653) on :
 
Balderdash!

Scattergories is also a favorite, but it doesn't really have a board.
 
Posted by Coccinelle (Member # 5832) on :
 
Rummikub is my all-time favorite, but I also really enjoy Cranium and Monopoly. Unfortunately, I've been banned from all family Monopoly games. [Smile]
 
Posted by Annie (Member # 295) on :
 
Yes, Super Scrabble! You can run over two triple-word-scores at once!

I worked at an independent toy store last Christmas season, and sold board games like there was no tomorrow. Some of the best of this season:

Blokus
Abalone

(I put these in the same group - they're all visual and spacey. Blokus is by far the coolest, and the best seller. Something about the Tetris generation having grown up and ha kids makes this the best family game out there)

Apples to Apples
Super Scrabble
Trivial Pursuit 6 -or- 90s Edition -or- Book Lover's Edition

(My personal favorites; the Trivial Pursuits are listed in ascending order of impossibleness)

Settlers of Catan
Carcasonne - the Castle
India Rails

(these are all by the same company and work well for people of the Risk mindset. I am not of the Risk mindset, but I sure did sell a lot of them)

The Farming Game
Pit
Mille Bournes

(All three of these turn unbearably dull subjects - farming, futures trading, car racing - into very fun games. And everyone likes them.)
 
Posted by blacwolve (Member # 2972) on :
 
quote:
I hate Risk.
Me too. I don't have a strategic mind at all.

My Favorites:

Apples to Apples
SET
Scrabble (though I've always wanted to mess with the rules by doing all names scrabble or all countries scrabble or something like that and no one will do it with me. *pouts*)
Rummikub
Balderdash (but not with the cards and the board, just use the dictionary and keep score on a piece of paper, that way you get to choose the word and it's so much funner)
 
Posted by King of Men (Member # 6684) on :
 
If dice are not your thing, Diplomacy is an excellent game, though it does need seven players to bring out the best in it. And since you have to backstab someone to win, it may be best not to play with family members. [Big Grin]
 
Posted by ketchupqueen (Member # 6877) on :
 
No one else likes Cathedral?
 
Posted by Mr.Funny (Member # 4467) on :
 
Does anyone else find it amusing that Orson Scott Card was yelling "NO CARDS!" [Dont Know]

I enjoy risk, though I don't know if it's my favorite board game. I've never actually tried it, but I think that it would be interesting to play a multi-world game of risk, where the Alaska of one connects to the Kamchatka (sp?) of the other, and so on, and so forth. Would probably take way too long, though.
 
Posted by kaioshin00 (Member # 3740) on :
 
quote:
And NO CARDS. Cards are for wimps.
[Big Grin]
 
Posted by Belle (Member # 2314) on :
 
I love, love, love Carcassone. Technically not a board game though, it's a tile laying game.

My children love it too, and it's a game that is interesting for several different age levels which helps.
 
Posted by Raia (Member # 4700) on :
 
Heh, Mr. Funny, I didn't even catch that... that's awesome! [Big Grin]
 
Posted by mimsies (Member # 7418) on :
 
Scrabble is most fun when everyone works on everyone else's letters to come up with the best points possible, and keep individual scores if you want, but keep a total score to try to get as many points as possible total.

Well that's how my family likes to play... [Dont Know]
 
Posted by calaban (Member # 2516) on :
 
Solar Quest is a favorite among my crowd. I've never been a fan of Risk because my friend is a big positve mental attitude freak and always ends up rolling twenty sets of sixes in a row, killing off armies ten to one.

Axis and Allies, once my friends and I took two sets of that and played a giant game on a 4x8 piece of plywood with continents taped on it in my garage over summer break. We devised new units and a movement system. It took all summer.

The Totally Insane Game, based of of Uno, with myriads of house rules, including stacking and adding, matching and just about anything else. It's crazy especially at two in the morning. Pit Mille Bornes, Rook all these stand as classics.

Cranium, Baldedash, Taboo fun party games.

And I have a standing scrabble with my mother and British grandmother every sunday night.

Chess would have to be my favorite 'cause if I lose its my own #$%^ fault, can't blame it on rolls or draws.

[ April 02, 2005, 03:22 PM: Message edited by: calaban ]
 
Posted by Raia (Member # 4700) on :
 
Oh, I love Balderdash! I forgot that one.
 
Posted by Glenn Arnold (Member # 3192) on :
 
Civilization, by Avalon Hill. I'm not sure the company's in business anymore.

It's very much like Risk (some will debate this), except that war is usually just an inevitable consequence of population growth. I try to avoid war, and that tends to help me win. Trading is a pretty good demonstration of the Nash equilibrium too, as I understand it.

There's a computer a game of the same name, I don't know if there's a relationship between the manufacturers. The board game of Civilization has a similar feel to WarCraft.
 
Posted by MyrddinFyre (Member # 2576) on :
 
Clue. But no one will play with me cause I tend to win [Frown]
 
Posted by Raia (Member # 4700) on :
 
I'll play with you, Myr!
 
Posted by Lyrhawn (Member # 7039) on :
 
Avalon Hill is still in buisness, barely.

I'm not sure if it's new or not, but their website made it seem like it, they have a new Risk game out. Risk: Godstorm.

You play in the ancient world, with the celts, greeks, persians, etc, even Atlantis. You fight, and there are units that represent gods on your side, and some wacky cards that do special things. And you have to build temples, and battle in the underworld if your men die.

It looks complicated, but it might actually have something to it.
 
Posted by Amanecer (Member # 4068) on :
 
I played Risk Godstorm, and it's alright. However, they modeled it almost exactly after Risk 2210. Instead of Commanders, you have Gods. However, the Gods don't let you do different things (like go into space, or the sea in Risk 2210), they just give you certain advantages like attacker wins ties, etc. The gods don't really add to the strategy of the game like the commanders of 2210 do.

Also, the underworld sounds cool, but when you start playing it, it just makes the game MUCH longer without adding in that much fun.
 
Posted by MyrddinFyre (Member # 2576) on :
 
Raia, if we ever meet, it's on!

(of course I'm gonna lose now that I said that [Big Grin] )
 
Posted by Scott R (Member # 567) on :
 
Settlers of Catan.
 
Posted by Lyrhawn (Member # 7039) on :
 
I've never played Risk 2210.

Too stuck on Lord of the Rings Risk.

Is it that much better? What are the differences?
 
Posted by Jaiden (Member # 2099) on :
 
Settlers of Catan, Seafarers of Catan, Cities and Knights of Catan all rolled into one game [Big Grin]
 
Posted by Eruve Nandiriel (Member # 5677) on :
 
I like playing with "sligtly adjusted rules", it makes the games more interesting. Especially when I can win Risk on the first turn. [Evil] I also like Lord of the Rings Risk, Monopoly, and Chess (even though I suck at it), and LotR Trivial Pursuit (put all those random facts to use [Wink] ).
quote:
No one else likes Cathedral?
I love Cathedral! It's not a very popular game, I'm surprised that you have heard of it.
 
Posted by Lyrhawn (Member # 7039) on :
 
I don't like LOTR Trivia Pursuit.

It asks almost entirely movie questions, and includes stupid stuff like "What actor plays Uruk-hai #1 in Scene 23 of FOTR?"

I prefer questions based on the books.
 
Posted by Eruve Nandiriel (Member # 5677) on :
 
Are you kidding? I own in the movie trivia category. [Big Grin]
*has maybe spent too much time watching the extended edition*
 
Posted by Carrie (Member # 394) on :
 
I live and die by Trivial Pursuit.

Never played Risk, never played this mythical "Apples to Apples" thing (seriously, I don't know anyone around here who has it, let alone what it is, only that it's apparently awesome), don't do well at Scrabble (then again I've only recently played my mother, who's an absolute genius at crossword puzzles, so I think I'm at a disadvantage there)... oh, I guess Cranium's fun.

I really like playing checkers, too. I always lose in a blaze of glory, but I have fun doing it. [Smile]
 
Posted by Lyrhawn (Member # 7039) on :
 
If they asked more book based questions and less movie trivia that you have to watch the movies 60 times to see then I'd be totally on board.

It's entertaining from time to time. Though I'll admit I do love Star Wars Trivial Pursuit. But then, I rock at that game, so it's no surprise.
 
Posted by MEC (Member # 2968) on :
 
I've got the wooden box sets of Apples to Apples, and I've heard they no longer make it.
 
Posted by Eruve Nandiriel (Member # 5677) on :
 
I don't consider Apples to Apples a board game, I think of it as a card game. That's another category. But is is a really fun game. [Smile]
 
Posted by MyrddinFyre (Member # 2576) on :
 
Agreed. Though I can't believe Carrie's never played!! It's just a fact of life around here. As is cranium, which is a biweekly occurance. Good times.
 
Posted by Peek (Member # 7688) on :
 
its all about the goodness of shoots and ladders.
 
Posted by Da_Goat (Member # 5529) on :
 
Chess, Checkers, or Boggle. Anything where there's either no dependence on chance, or chance gives everybody the same opportunities.
 
Posted by Mike (Member # 55) on :
 
*bump* (cause I didn't see it the first time round)

As long as you're going for games of no chance, there's always the game of go. We had a game (or about 2/3 of one) in a thread here a while back. And you will never, repeat, never "learn the curve" of this game completely, so many layers of complexity and nuance it has. Yet even for a beginner the game is interesting and at times exciting.

For Risk without chance, there's always Diplomacy. This is the kind of game that takes forever to play and takes over people's lives. I played about a round and a half of it once.

(Incidentally, I once (about 8 or 9 years ago) emailed OSC asking about his alternate rules for Risk. Didn't get a response at the time, so it's good to finally see the answer to my question.)
 
Posted by ketchupqueen (Member # 6877) on :
 
I'm still amazed no one else likes Cathedral.
 
Posted by Architraz Warden (Member # 4285) on :
 
I too love cathedral. I have a nice wooden set on my coffee table trying not too gather too much dust.

Axis and Allies is my favorite though. Great game in itself, nicely flexible out to about five people (6 or 7 in some of the revised editions with France and China). My friends and I also made our own rule set with a twist other than size. We set up two boards in seperate rooms, one allies and one axis. Then had a game master take our moves into the other room, or went to a communal room for attacks. Had to introduce new units such as spy planes and decoy units and factories (I think those got inserted officially at a later date.) It took forever, but much fun was had.

Feyd Baron, DoC
 
Posted by ricree101 (Member # 7749) on :
 
My personal favorite game is a fairly standard rules risk using the secret mission cards. For one thing, games goes a lot quicker with secret mission, so we can usually get in several games in a sitting. It also adds another level of strategy, since you have to try to keep your own mission secret and guess the other players' missions.
We make a few small rule changes, although I can't remember them all off the top of my head. The biggest change we make is with the risk cards. In our games matched sets are always a flat 5 armies. This provides an incentive to attack, but the normal rules distribution is way too unbalancing.
 
Posted by TomDavidson (Member # 124) on :
 
My favorite board game -- hands down -- is Carcasonne, played with all the expansions. Settlers of Catan is a distant second. And I'm not sure what the third would be; at that point, it becomes kind of a toss-up.
 
Posted by rivka (Member # 4859) on :
 
quote:
Originally posted by MyrddinFyre:
Clue. But no one will play with me cause I tend to win [Frown]

Not quite. At least not in my case -- the fact that you won the single time I played with you was not the issue. It was that you take really long turns (because you analyze each move).

Thing is, the two are connected. I prefer to play fairly seat-of-the-pants, and am unlikely to win against as methodical a player as you.

What you need is to find other people who play Clue the way you do. [Smile]


My favorites are Scrabble, Boggle, and Cranium. Still have an unopened Cranium that I bought right after KamaCon . . . I need people to play with!
 
Posted by CRash (Member # 7754) on :
 
I enjoy Scrabble, Sorry, and Life.
 
Posted by His Savageness (Member # 7428) on :
 
Even though (as it's been pointed out) Settlers of Catan and Carcassonne are technically tile laying games and not board games per se, they're still my favorites. Another good tile laying game is one called Attika.

Card game-wise there are a few that I really like: Munchkin, Apples to Apples, Killer Bunnies, Citadels.

I recently played A Game of Thrones (based on the book of the same name). It played like a really complex version of diplomacy. It was awesome. If anybody likes the books, they must play.

Finally, one of my all-time favorite board games is Masterpiece. I love that game.
 
Posted by plaid (Member # 2393) on :
 
*bump*

I've gotten into Carcassonne and its expansions this year, and enjoyed it muchly.

Started playing Carcassonne -- The Castle recently, and enjoying it as well; still having fun figuring out strategy possibilities with it.
 
Posted by ketchupqueen (Member # 6877) on :
 
Cathedral. I love Cathedral. Scrabble, of course, is also a favorite.
 
Posted by aiua (Member # 7825) on :
 
Raia and Myr, I believe there is a version of Clue that lets you play online- just, don't ask me where to find it.
 
Posted by sweetbaboo (Member # 8845) on :
 
Sequence is fun.

I also realy like Syzygy, although not really a board game, more of a tile game.

We are up for pretty much any games around here...board or otherwise.
 
Posted by Nell Gwyn (Member # 8291) on :
 
quote:
Originally posted by His Savageness:
Finally, one of my all-time favorite board games is Masterpiece. I love that game.

I didn't think anyone else knew that game! I used to love playing that with my parents, but it's been a few years. [Big Grin]

I also love Risk, and Battleship was a big favorite when I was a kid. And I still love Balderdash, mostly because I'm better at it than my friends. [Wink] Guesstures is lots of fun too - any charades-esque game, actually.
 
Posted by Noemon (Member # 1115) on :
 
I'll second A Game of Thones--it's a terrific game. Another one that I've been having an enormous amount of fun with lately is Monsters Menace America. I'm not utterly sure how many times it will continue to be fun, but at the moment it's still a blast.
 
Posted by The Pixiest (Member # 1863) on :
 
Diplomacy. You want to talk about people's hidden evil, try this classic with 6 of your closest "friends", Brutus. Just try not to get stuck playing Austria-Hungary.

Oh, and I have to second The Farming Game. I couldn't believe when a friend of my husband's brought this over. I was even more surprised how much I enjoyed it. (I don't think Fruit is that good of a deal though you CAN make a killing)

Pix
 
Posted by Audeo (Member # 5130) on :
 
I love Risk, not least because I usually win. In fact my family won't play with me anymore, because I'm the only one who wins. Another game I like that's similar to Risk is Shogun, though some people might call it Samurai Swords. My family plays a lot Settlers of Cataan, Magic the Gathering (using really old cards), and Age of Empires (a newer board-like game) and I enjoy all of them, but Risk and Shogun are my favorites. I might have to try the Risk 2210 sometime, it sounds like a lot of fun.
 
Posted by Mr.Funny (Member # 4467) on :
 
Risk is fun. I recently had an awesome game. I was losing, with only 6 countries, scattered about Europe and Asia. Another player had about 8, controlling most of Africa. Another player controlled Australia and most of Asia, while the last had the Americas and a bit of Europe.

On my turn, I turned in a set of cards for about 20 or so armies. I managed to just conquer the Africa player, and took 4 cards from him. I ended my turn, drawing a card to take the total up to 5.

The other two players sparred with each other on their respective turns. So, when it ended up being my turn, I turned in yet another set of cards. I managed to plot a course through Europe, North America, South America, and Asia, and took out that player. I collected cards from him, so I turned cards in mid-turn, and managed to push the remaining player to the Austrialian continent (also Japan, which my army couldn't get to) before my armies ran out. On his turn, he took Siam and stopped. It didn't matter, since I had yet another set of cards to turn in, and I also possessed several of the continents. I handily wiped him out (though, for some reason, he got really lucky rolling defending his countries in Australia. I probably lost 3 or 4 armies for every one he lost.)

Basically, I went from 6 relatively undefended countries to ruling the world in three turns. 'Twas a ton of fun.
 
Posted by Evie3217 (Member # 5426) on :
 
Favorite board games: Cranium, Balderdash (although we don't play with the board), Scene It!, and Monopoly.

Favorite card games: SET (I will beat anyone. I'm just that good. I'm modest too. [Wink] ), Egyptian War (also knows as Ultimate War or Egyptian Rat Screw), Apples to Apples (which I just got for christmas and love), and Quiddler.

Those are my choices. If we ever meet, we should play together. It would be a fun time!
 
Posted by Lyrhawn (Member # 7039) on :
 
I prefer using the set values for cards. It's too easy for one player to end a turn with 50 armies when a game lasts for awhile. Set values guarantee that things can't get too far out of hand, and allow for some fun big but reasonably sized assaults and battles.

Card games wise, Egyptian Ratscrew is a classic favorite of mine. But it doesn't beat Euchre which is now, and will always be, the best card game ever. Texas Hold em poker is a recent favorite.
 
Posted by plaid (Member # 2393) on :
 
Tom -- when you use all the Carcassonne expansions, do you play with all the features, or only some?

Currently I like using all the tiles, but not all the features -- I leave out the dragon, the fairy, the princess, magic teleporting, the pig, the big follower, and the builder... leaving in inns, cathedrals, trade goods, the thief/longest road card, and the king/largest city card.

[edit to fix typo]
 
Posted by HandEyeProtege (Member # 7565) on :
 
I'm surprised no one here has mentioned Puerto Rico. Again not truly a board game, but very much in the genre of strategy/tactical games like Carcassonne and Settlers (which are my second and third favorite games).

Puerto Rico has only a smidgen of randomness to it, so it's very chess-like, but gets far more complicated far more quickly.
 
Posted by TomDavidson (Member # 124) on :
 
quote:

Tom -- when you use all the Carcassonne expansions, do you play with all the features, or only some?

All of 'em -- except, ironically, the thief and king. [Smile] The builder, the big follower (and pig), and dragon are features that I think add a LOT to the game.
 
Posted by Sopwith (Member # 4640) on :
 
Talisman is still one of my favorites, and I always loved the Game of Life. Squad Leader was a mania back in college, as was Risk.

I've wanted to try Settlers, but haven't had an introduction to it yet, sadly.
 
Posted by Noemon (Member # 1115) on :
 
On your recommendation, Tom, I have added Carcassone and it's expansions to my Christmas wishlist.
 
Posted by starLisa (Member # 8384) on :
 
Othello. Definitely. As far as Risk goes, my partner turns into an utter megalomaniac when she plays, so I don't play it.

Monopoly is cool, and I don't care what the instructions say, any money you have to pay for taxes or from cards goes smack into the middle of the board (which gets seeded with a $50), and when you land on Free Parking, you get whatever is in there. And then the bank ponies up another $50 to start it again.
 
Posted by plaid (Member # 2393) on :
 
*bump*

What are verbal/non-strategy games that folks like?

(Ones already mentioned in this thread = Apples to Apples, Cranium, Pictionary, Balderdash, Scrabble, Boggle, Taboo. A couple others I know = Scattergories and Guesstures.)

Sometimes when I'm playing games with a group, some folks (especially women) are less interested in strategy games and more interested in more social/verbal games like the ones I mentioned above. So I'm looking for some new options... any ideas?
 
Posted by Noemon (Member # 1115) on :
 
Plaid, you could always break out a Victorian parlor game.
 
Posted by plaid (Member # 2393) on :
 
Neat link! Thanks! [Smile]

I remember reading about Tableaux Vivant in an historical novel, I've always wanted to try it...
 
Posted by Noemon (Member # 1115) on :
 
[Smile] Sure, glad to help!
 
Posted by TomDavidson (Member # 124) on :
 
I picked up Tsuro for Christy this year. I highly recommend it.
 
Posted by kojabu (Member # 8042) on :
 
I was playing a verbal/non-strategy game at my cousins' house on Christmas but I can't remember the name of it. You have an electronic handheld device that gives you words and you have to give clues for other people to guess.

As for Risk, my friends and I have started playing a variant on the Missions way. Instead of playing through all 4 Missions in whatever order and turning over the last card, you play through them in difficulty order (easiest first) and you don't have to turn over the last card. The only problem is that the more you play, the more you know which Mission goes with which difficulty level and you can pretty much guess what mission the person has.
 


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