You put in a quarter. You hear this cheesy song. And suddenly you're a starving yellow creature, caught in a mad dash to devour all the little white dots you can catch before the hordes of floating undead bring you down. And it's not an M. Night Shyamalan movie. Well, not yet, anyway.
The classic video game Pac-Man turns 25 this month, which, in video game time, makes him about 6,000 years old. He was a simple man, from a simpler era. He didn't shoot anybody, jack any cars or beat his opponents senseless. Pac-Man even married, had a kid, and became a superhero, which is more than the Doom guy ever did.
It's hard to understand the addictive properties of Pac-Man if you've never tried it, assuming that's possible. To the casual observer it looks like a childishly simple game where you beat a maze while avoiding, for some reason, ghosts. Then before you know it eight months have passed and you're desperately fighting to get to the next level before you pass out from all the plasma you've been selling for quarters.
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