This is topic FreeCiv in forum Discussions About Orson Scott Card at Hatrack River Forum.


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Posted by Sid Meier (Member # 6965) on :
 
http://www.freeciv.org/index.php/Freeciv

Essentially its the original civilization but this community rebuilt it usng adjustable features from the other civs, its free because they the copyright is gone with Civ and they didn't copy the code they made their own code inspired by civilization.

Also features from Civ 2 and 3 have also made there way into it such as borders and other stuff. Interesting game played one game so far, now what I really enjoy though still haven't figured out is the isohex etc essentially a map mode where instead of the usual diamond squares you have hexodecimal squares increasing the tactical flexibility in civ which I found lacking sometimes.

You can download the game its free they have forums and tech support and stuff and explain the whole legal thing in detail.

Mr Card prepare to be dragged back into the Cult of Civ.
 
Posted by Ramdac99 (Member # 7264) on :
 
Wow, that's pretty cool. If I wasn't at work right now I'd play it.
 
Posted by Sid Meier (Member # 6965) on :
 
Alright, we can get a REALLY huge game going if we wanted to, unlike the maximum of like say 2 dozen AI you could have I think around 40 or so, with a really huge map. Its extremely moddable/adjustable.
 
Posted by mr_porteiro_head (Member # 4644) on :
 
It's not free because the copyright is gone with Civ.

It's free because they are not infringing on copyright at all.

You can't copyright an idea, and it is ideas that they copied.

But yeah, freeciv is a completely open-source (and therefore free as in soda and free as in speech) Civilization clone. I tried it a few years ago. Not already knowing how to play civilization, I found it difficult to figure out. Maybe it's better now.
 
Posted by Sid Meier (Member # 6965) on :
 
Yeah, takes a little getting used to since the interface are somewhat different. But it should be a fun game I only played once so far I had to fiddle around with the map settings to get a more viewable world (the one I had was kinda slanted and hard to figure out) however I'm trying to figure out how to get the isohex map syle to work in multiplayer.
 
Posted by mr_porteiro_head (Member # 4644) on :
 
I hate iso views in games.

No more information than top-down, but more difficult to see what is actually happening! Brilliant!
 
Posted by Sid Meier (Member # 6965) on :
 
ise hex? Isn't that basically hexogonal squares rather then the usual diamonds? Doesn't allow for more movement?

"There is no combat without Movement!"- Ender
 
Posted by mr_porteiro_head (Member # 4644) on :
 
I don't know what ise is. I was refering to iso, short for isometric. Specifically, an isometric projection view.

http://en.wikipedia.org/wiki/Isometric_projection
 
Posted by Sid Meier (Member # 6965) on :
 
sorry I meant ISO.
 
Posted by sands (Member # 8344) on :
 
that looks fun. will have to try it out once it downloads
 
Posted by Chris Kidd (Member # 2646) on :
 
I guess OSC is avoiding this since he just Kicked the Civ habit. [Evil] [Evil Laugh]
 
Posted by Sid Meier (Member # 6965) on :
 
The graphics aren't impressive though I'm certain you can load in your own graphics, pretty much anything could be modded or changed, like do you realize how huge a game could be? 1-32 THOUSAND tiles, with as many ai (max probly 99) opponates with adjustable skill levels.

Iso-Hex is interesting though not recomended for world (as in Earth) map scenarios.
 


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